XNA Tutorials

Check out the XNA Tutorials here! They'll get you up and running using Microsoft Visual Studio C# Express Edition and the XNA 2.0 Framework. You'll create classes that import 3D models, allow you to move around using a first-person style camera, build a basic 2D heads-up-display, and more!

Understanding Vertex and Pixel Shaders

Understanding pixel and vertex shaders is a must for anyone looking into programmable pipeline or higher-end graphics.


XNA Project Upgrade (1.0 Refresh to 2.0)

Have a 1.0 refresh XNA project you want converted into 2.0? Use this article to convert your project easily.

Spong

Pong clone featuring RPG style elements.


NeverWorld

RPG-style game built in Windows Forms using Visual Basic 6. My first game!

Effects of Shader Technology: Current-Generation Game Consoles and Real-Time Graphics Applications

This is a paper written for a college class I took. It focuses on how shader technology is implemented in the Xbox 360 and PlayStation 3 and the pros and cons of the API's on each system.

DirectX Demo-01

This demo included character and terrain importing as well as the ability to use different controller types.


DirectX Demo-02 "Scary Dwarves"

Included are mesh management, shader support, and an overall better understanding of DirectX.


XNA Demo-01

Using modified versions of my tutorials, I created a simple first-person camera, a working heads-up display, and other features such as saving and loading a game.

How To Get A Job In The Gaming Biz

Amazing rant/article by one of the most respected designers in the business, Cliffy B!


Breaking and Entering: Make Oblivion Mods. Now.

One of the best ways in (according to the amazing Bethesda) is by making Oblivion mods.